#dskip(seconds) — Skipping dialogues:
This is a parametric macro to skipping dialogues, that holding «B» twice at second. Duration must be defined in seconds:
Macro code:
addmacro #dskip(*) [b450ms#100msb450ms]*<0>
Example - Following command will skip all dialogues in following 10 seconds:
#dskip(10)#save(slot) — Save game to defined memory slot (#1, #2 or #3):
Macro code:
!addmacro #save(*) start#200msc#100msup[#100msdown]*<0>#200msc#200msc[b]*10
Example:
#save(1)#ooc — Out of Combat
May be used after last hit in every combat. Will close «Victory!» message and skip all possible lvl-ups.
Macro code:
!addmacro #ooc [b50ms]*20
Example:
#ooc#grind(iterations) — Circular movement
Seems like it will be simplest way to grind battle encounters. But it need alot of tests of movement delaying.
Macro code:
!addmacro #grind(*) [up200msright200msdown200msleft200ms]*<0>
Example - Characters will go around 10 times:
#grind(10)